- Matches must be 4v4, you can do 3v3 with permission from staff
- All players on team must have a matching color. The first team to join the lobby will have color code 0,0,9 the second team to join will have color code 9.0,0
- If you wish to wear a cosmetic, every member of your team must have it on
- You must have your team tag followed by a known discord name, not changing your name in discord to have it appear different in match.
- All players must have any mods uninstalled before the start of the match
- You must mute all players on the other team
- Refs must make sure to the best of their ability that all players mute
- Refs must confirm both teams EX: “your XXX & your YYY correct?”
- Refs must confirm all of the things stated in the rule above
- Refs must be out of the field of play, AKA stump, Gazebo, or out of the map
- Casters must be using our OBS overlay and settings
- Casters make sure that they can hear the ref
- Casters make sure commentators stay on topic
- Casters make sure everything is working
- 1 player from each team must get tagged.
- Tagged players must be in the gazebo when the round starts.
- Untagged players must not be on the walls
- The ref will confirm all players are ready.
- When ready the ref will count down from 3 and the match will get off to the start
- The taggers will try to tag all members of the other team (tagging your own team is permitted).
- Once you are tagged you will help your team members try to catch the other team
- Once the entirety of a team is tagged the remaining team will be given a point.
- “round setup and match starting prep” will be repeated.
- During the match there will be a countdown timer that lasts 30 minutes. It will be active at all times, except during breaks.
- Once the timer ends and the current round (if there is one) ends the match is over and whoever has the higher number of points is the winner.
- The round the timer runs out on will continue until the round is over.
- The time will be paused when the players are not currently in a round.
- During the match you may never leave the forest map unless told to by staff.
- The top of any map is not allowed to be played on.
- Any area of a map that is not intended to be reached such as outside the walls of a map is banned.
- Each team gets a signal three minute break to use at any point where teams are not playing. One example of this would be while not during a round.
- During breaks the timer will be paused.
- If the timer ends and the round is over, if the points are tied then the ref will start a best of three (three rounds and the person with 2 points wins).
- If there is no way to find who won a round (the players were tagged at the same time and there is no recording to slow-mo through) then the round is a tie and no team gets a point.
- Ref gives a 10 second countdown for players to get back, if they are not back by the end of 10 seconds the match starts without them.
- If there teammates can provide why they left and the ref did not hear them then refer to section B
- The player only gets 30 seconds then the round starts.
- If it happens more then 2 rounds for 1 team then stalling rules are referenced to refs discretion.
- The round cannot reset no matter the circumstances, but when player rejoins lobby they are not allowed to help tag the opposing team, so round remains 3v4
- If you start as a tagger but don't want to be tagger, you only get one round in the entire scrim to ask for a starting tagger reset. Per team
- 1st offense = warning
- 2nd offense = player sits out round
- 3rd offense = forfeit of point
- 4th offense = forfeit of match
- 5th offense from same player in a season = stacking 1 month comp bans
- You get 3 times per team to stop for short periods of time the ref gets to decide how long between 10 seconds to 1 min.
- If you exceed 3 times then you skip to 2nd offense of stalling rule then you move along stalling rule progression
- 1st offense = forfeit of round
- 2nd offense = forfeit of match & 1 month comp ban of player
- Any offenses more than this and stacking 1 month comp bans will ensue.
- Now hiding is hard to define, but refs will be entrusted to identify hiding
- 1st offense = warning
- 2nd offense = forfeit round
- 3rd offense = forfeit match
- 4th offense = stacking 1 month comp bans
- If scrim is scheduled under name of official team
- 1st offense is 1 very strong warning
- 2nd offense is a instant disbandment and dissolving of the team
- If the scrim is scheduled without official team name but consists of all team players
- 1st offense is a strong warning
- 2nd offense = captain replacement
- 3rd offense = disbandment of team
- To use a sub in a official match the sub must be on your team, and the sub can only sub in at the start of a new round
- If a team tries to use off team subs during an official match it's an instant forfeit and disbandment.
- If it's obviously one player from a team
- 1st offense = warning
- 2nd offense = sit out a round
- 3rd offense = ejection from match + 1 match suspension
- If it’s a team being toxic
- 1st offense = warning
- 2nd offense = 30 second holding of tagger + warning
- 3rd offense = point deduction + final warning
- 4th offense = match forfeit
- If it's everyone in the match
- 1st offense = warning to both teams
- 2nd offense = 2nd warning
- 3rd offense = rescheduling of scrim with different ref
- If it's one player arguing a decision
- If arguing 1 decision let them argue for a little bit, but if it gets disrespectful punish based on Toxicity towards ref
- If it's one team arguing a decision
- Same thing as above
- If a player was banned then unbanned but never left team, then rule does not apply
- If the match admin agrees to let a player play in a official match within the 3 days it can be allowed, but there would have to be really special causes for that to happen
- If a player does not wish to stay on the team, they may leave and the 3 day rule resets when they join another team
- If a team initiates contract with someone they may kick that player from the team, however the kicked player is stuck with the contract for 2 weeks
- Teams may not initiate a contract with a player from their opponent's team that week.
- If a player leaves a team they will still have the contract for the 2 weeks
- Teams may still kick people during elim bracket, however they cannot replace that player unless the team is deemed in critical condition
- Teams that go into the Elim bracket are allowed to fill their empty spots, however once a spot is filled its filled, if someone leaves you may not fill spot again
- Teams with open positions in elim bracket cannot fill open positions with any of the other previously locked players
- If a team drops below 4 players they are given until 3 days before next official match to recover a 4th as less than 4 means the team is incapable of play
- If a member is found to be under age, we will temp ban them until they turn 13
- We only ban younger then 13 due to the TOS of discord and Gorilla tag
- We do allow split ownership of a team, but one person must assume captain role and co-captain role.
- Captain position is completely separate from a team player position, so a captain spot does not take up a spot on the team, however the captain cannot participate in comp - - scrims or matches.
- If you want to participate in scrims and matches as a captain, you must fill a team player role, then you take up 1 spot on the team player roster and the captain position.
- If teams are not there 5 min before ref reports it to staff team
- Staff team puts a strike on that team
- If a team reaches 3 strikes the ref of the 3rd strike forfeits the late team.
- If team goes over the 5 min mark then it is a forfeit match
- or if both teams agree its a reschedule for the same day at a later time
- If players do not have their names and colors good to go before an early 5 min window up. Punish them for stalling “intentionally impending the advancement of the game”